🎚️ AGIM SONIC FOUNDRY FIRST-PASS SUITE β€’ "ONE OF EACH"
πŸ•ΉοΈ Agim Arcade πŸ›οΈ Brand Kit
Pillar 08 β€’ Look, Feel & Sound Verification Suite

First-Pass Audio Suite: "One of Each" Master Showcase

Audition one complete representative asset from every category and pack: Multi-Track Musical Loops, Studio Fanfares/Ditties (with automatic background loop ducking), Spoken Party Host Narration, and 6x Round-Robin Modal Physical-Modelling SFX (`_v1`..`_v6`).

🟒 READY TO AUDITION TIER: HIGH β€’ 6x RR
44.1 kHz Stereo β€’ Bar-Boundary Locked Last SFX Variant: β€”
Part 1 β€’ Musical Loops, Fanfares & Spoken Host Narration

One Flagship Track from Each of the 8 Audio Packs (`PACK-01` → `PACK-08`)

Tip: Start any Loop first, then click any Ditty or Spoken Narrator Cue while the loop is playing to hear the engine automatically duck and low-pass filter (`420 Hz`) the background music!

Part 1A β€’ Full Multi-Track Studio Music Collection (57 Live-Recorded Multi-Stem Pieces)

🎸 Massive Studio Music Suite (`PACK-01` → `PACK-08` β€’ 41 Seamless Loops + 16 Brass/Vibraphone Fanfares)

Every track below is mixed and mastered at 44.1 kHz Stereo from real live-recorded studio stems (live Upright & Slap Bass, Fender Rhodes, Lounge Vibraphone, Cuban & RnB Horn Sections, West African Balafon, Indian Sarod & Dholak, Brazilian Cavaquinho, and Vintage Funk Drum Breaks):

Part 1B β€’ Wing C: One-Night Shed Werewolf (`C1`) β€’ 100% Pure Voice (Zero Background Music)

πŸŽ™οΈ 6 Neural Voice Host Options & All 16 Spoken Game Cues (`C1-05` → `C1-20`)

Every clip below is 100% pure, dry neural voice with zero background music so the game engine can play them cleanly on top of any room state. Compare the 6 Voice Host Personas first, then audition all 16 Werewolf Role & Phase Cues below:

πŸ…°οΈ Compare 6 Neural Voice Host Options (Click Any Line to Audition)

πŸ…±οΈ Full 16-Cue One-Night Shed Werewolf Moderator Script (`C1-05` .. `C1-20`)

Part 2 β€’ Non-Repeating 6x Round-Robin Modal SFX Pre-Baker

One of Each Physical Material Class (`_v1` .. `_v6` Pre-Baked Variations)

Click individual pre-baked WAV files (`v1`–`v6`) to hear the subtle physical detuning, mallet hardness, and room reflection shifts, or rapid-click "🎲 Fire Shuffle Deck" to verify that the same variation never plays twice in a row.

Part 3 β€’ Ready for When Google Flow Music / Lyria Usage Refreshes

πŸš€ The "Big Blast" 4-Wave Harvesting Queue (All 88 Musical Loops & Ditties)

Since all 102 Modal SFX variations (`6x Round-Robin`) and Spoken Host Narrations are generated 100% locally, 100% of your Google Flow Music quota goes into these 88 musical cuesβ€”ordered in 4 priority waves with pre-calculated bar-boundary trim math:

Loading 4-Wave Big Blast Harvesting Queue...
Copied!